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* Important: Not always all kinds of badly skilled zombies are represented. The creation of the NPCs runs automatically. When their time is up, new enemies come. That means: you always have to look for new types of easy to beat enemies. Be creative! Sometimes they killed both one-handed and two-handed weapons. Sometimes they have extremely neglected a certain skill (dexterity as a two-handed is the exception).
* Important: Not always all kinds of badly skilled zombies are represented. The creation of the NPCs runs automatically. When their time is up, new enemies come. That means: you always have to look for new types of easy to beat enemies. Be creative! Sometimes they killed both one-handed and two-handed weapons. Sometimes they have extremely neglected a certain skill (dexterity as a two-handed is the exception).


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* The undead you are attacked by and who lose 95% (this number is felt and not a safe, fixed value), attack back. They correspond to your [[Special:MyLanguage/Kampfpotential|Combat potential]] and are weaker than you, so they are perfect opponents for Gold and Battle Points.  
[[Kategorie:FAQ/en]] [[Kategorie:Fragen zum Spiel/en‏‎]]
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Folgende Tipps sind nur was für die ganz kleinen Level. Es sind Beispiele, wie man leicht besiegbare Gegner findet. Es sind wirklich nur '''Beispiele'''. Nicht immer sind sie genauso in der Zusammesetzung zu finden. Sie waren eben zufällig gerade da, als die Tipps erstellt wurden.  
Folgende Tipps sind nur was für die ganz kleinen Level. Es sind Beispiele, wie man leicht besiegbare Gegner findet. Es sind wirklich nur '''Beispiele'''. Nicht immer sind sie genauso in der Zusammesetzung zu finden. Sie waren eben zufällig gerade da, als die Tipps erstellt wurden.  

Version vom 22. April 2020, 16:16 Uhr

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   !  This article is still in progress ! 


Here you can find information about the battleground, also called Battleground or Battleserver (BS).

Participation in the battlefield is only possible from level 10!

It is important to mention that under the mobile version of KnightFight, currently the battlefield is not accessible! Please switch to the normal view here!

Battlefield

On the battlefield you can also take part in international battles. While you compete against warriors from other worlds on the Battleserver, you can still do anything in your own world. Even if you are a member of a guild, they do not have to do without you.

Take part in epic battles and gain gold and experience. Note that you cannot make changes to your character on the battlefield. As a Battle Warrior, you will have full life energy available for each battle and your level will remain at its current level. You can perform up to 100 attacks within 24 hours.

The battle ends when the maximum battle time or the maximum number of battles is reached.

general rules

  • As on the home server, you can attack each player or NPC a maximum of 1 time every 12 hours.
  • You can be attacked by different players or NPCs every 5 minutes
  • The battlefield has no bearing on the sentiments
  • Decisive for won battle points is the Combat potential. Battle points are only awarded for a victory against an opponent with at least the same fighting potential. Battle points are converted into experience points on the home server at the end of the battlefield. (See also below Battle Points vs. Experience Points)

Difference = CP opponent - CP player

BP = obtained battle points

Difference BP
0 1
0,5 - 1 2
1,5 - ?? 3
?? 4
?? 5
  • The gold won depends on the strength of the opponent and not on his account balance. For example, if you attack a much weaker opponent, you win 0-16 gold, while a stronger opponent wins 45-60 gold. (The higher the fighting potential, the more gold you can win per fight). At the end the gold is converted 1:1 into gold on the home server.
  • The character remains exactly as he entered the battlefield Skill points, experience and even changes to the avatar on the home server are not taken over.

Make your choice

You can choose between 3 options:

Option 1

  • Maximum of 100 offensive battles
  • Maximum of 3 days
  • 10 minutes cool-down period between attacks

Eligibility requirements:

  • The last battle session must have ended at least 2 days ago.
  • Your character must be at least level 10

Battle session fee: - none -

Option 2

  • Maximum of 200 offensive battles
  • Maximum of 4 days
  • 5 minutes cool-down period between attacks

Eligibility requirements:

  • The last battle session must have ended at least 1 day ago.
  • Your character must be at least level 10

Battle session fee: 150 Jewels/Mooncoins

Option 3

  • `Maximum of 400 offensive battles
  • Maximum of 7 days
  • 5 minutes cool-down period between attacks

Eligibility requirements:

  • Your character must be at least level 10

Battle session fee: 250 Jewels/Mooncoins

Borrowing equipment

To borrow equipment for the battlefield, a certain condition must be met: The equipment must not be at the level of the character.

  • Option 1: You haven't treated yourself to a new weapon for a long time because you are waiting for a special piece of jewellery. Then your weapon is too weak and you have already distributed your skill points.
  • Possibility 2: You drop all or part of your equipment. No equipment at all does not correspond to your level ;)

The cost in gold will be deducted from your account as soon as you enter the battlefield, so you should have enough gold on your home server. Most of the gold costs to borrow the weapon. So if you have a very good weapon, you can save a lot of gold here.

You can basically get EVERYTHING when you rent. So it is possible that your character has an evil mind, but gets a premium weapon (costs gems to buy), which is equipped with soul stones saint damage.

tips

  • Think carefully before with which Combat potential you enter the battlefield. If you are just at the border of the next higher CP (e.g. 1.3 or 1.8), it can make sense to push it a bit by putting on worse equipment. To do this, just experiment a bit with equipment from your inventory (surplus gold that doesn't go into skills, e.g. invest in jewellery), or see what you can borrow. Attention: Especially with increasing CP, it can be that too much equipment exchange is rather disadvantageous, because the balance of your character gets lost. It is also possible that you lose too much endurance. Fighting fewer rounds also means a smaller chance of getting good hits.
  • The undead enemies are sometimes very unusually skilled or have no equipment. With a little patience they can be found and easily beaten. Just search several times - costs no gold, only time (e.g. very little parry or strength)
  • Important: Not always all kinds of badly skilled zombies are represented. The creation of the NPCs runs automatically. When their time is up, new enemies come. That means: you always have to look for new types of easy to beat enemies. Be creative! Sometimes they killed both one-handed and two-handed weapons. Sometimes they have extremely neglected a certain skill (dexterity as a two-handed is the exception).
  • The undead you are attacked by and who lose 95% (this number is felt and not a safe, fixed value), attack back. They correspond to your Combat potential and are weaker than you, so they are perfect opponents for Gold and Battle Points.

Folgende Tipps sind nur was für die ganz kleinen Level. Es sind Beispiele, wie man leicht besiegbare Gegner findet. Es sind wirklich nur Beispiele. Nicht immer sind sie genauso in der Zusammesetzung zu finden. Sie waren eben zufällig gerade da, als die Tipps erstellt wurden.

  • eigenes Kampfpotential 1 - 1,5: Untote Gegner ohne Ausrüstung angreifen. So findest du sie (alle Kriterien müssen erfüllt sein):
  1. Kampfpotential 1,5
  2. Kampfkunst und/oder Parade über 60
  3. nicht alle Skill-Punkte nur auf der Waffe
  4. aufs Bild schauen! Wenn die kleine Ansicht nicht reicht (manche Frisuren sind extrem ungünstig), aufs Profil klicken und anschauen. Ist keine Rüstung zu sehen, dann angreifen
  • eigenes Kampfpotential 2 - 2,5: schlecht geskillte Untote angreifen. So findest du sie (alle Kriterien müssen erfüllt sein):
  1. Kampfpotential 2,5
  2. Ausdauer unter 40
  3. Kampfkunst unter 50
  1. Kampfpotential 5 oder 6
  2. Paradeschwache Gegner im Bereich 20 - ca 70 (Was ihr maximal schafft hängt hier sehr von euerer Skiilung und euren Equipment ab! Einfach testen und eure eigene Grenze finden)
  3. Ein Blick auf die Kampfkunst ist von Vorteil. Wenn die KK nur knapp über 100, schafft ihr u.U. auch einen Gegner mit Parade 80.

Battlepunkte vs. Erfahrungspunkte

Die Battle Punkte werden nicht 1:1 in Erfahrungspunkte umgewandelt. Es gilt folgende Formel:

(Erhaltene Battle Punkte) - (Anzahl verlorene Kämpfe) - (0 bis 20%) + (0 bis 5%)

Wie viel abgezogen, bzw. wieder hinzugefügt wird, ist dabei zufällig.


! Dieser Artikel befindet sich in der Bearbeitung !