One hand weapon or two hand weapon

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General

Normally you decide at the beginning of the game what kind of weapon you want to carry. Both variants have their advantages. There are two procedures, which you can find mainly on the servers.


If you choose the one-handed weapon, you also choose Armor and Shields. You do less damage by nature than a knight with a two-handed weapon. Therefore you have to reduce the damage your opponent causes. To further minimize the damage, the dexterity will be skilled in addition to Armor. Here there are two variants: The offensive one hand and the defensive one hand. As the names already tell you, the focus is either on the weapon (offensive one-hand, significantly more points on the weapon than on the armour) or on the armour (defensive one-hand, significantly more points on the armour than on the weapon). The defensive one-hand has it much harder on the Battlefield than the offensive one-hand. Here there are two variants: The offensive one hand and the defensive one hand. As the names already tell you, the focus is either on the weapon (offensive one-hand, significantly more points on the weapon than on the armour) or on the armour (defensive one-hand, significantly more points on the armour than on the weapon). The defensive one-hand has it much harder on the Battlefield than the offensive one-hand.


If you decide to use the two-handed weapon, you will largely do without Armor and dexterity. Since you cannot use two-handed weapons and |Shields at the same time, the second use of Skillpoints for Armor is not applicable. For this reason, the armor is not used at the beginning of the game and 3 - 6 skillpoints are invested in armor at level 20. A special case here are the Berserkers, they play the whole game completely without armor.


For players who spend a lot of time on the Battlefield, there is one small exception: in order to keep the Combat potential at a certain level, skills are invested in the "wrong" weapon. So you don't have to buy the current weapon and the cp stays lower. However, these points will be redistributed later. This costs gold (see also Skillpoints), but the advantage of lower combat potential can compensate for this.


Some players also choose the two-handed version and armor. This is rather difficult in the early stages of the game, but comes naturally, especially at the high levels. At some point you have bought the last weapon and can only use the remaining skill points sensibly for the armour.

otherskill, but how?

Completely rekilling a character from one hand to two hands or vice versa can be very expensive and take a long time. It is therefore recommended not to start the change too early (i.e. with a low level), as it may take many days or even weeks to finish. During this time the character is very easy to beat even for smaller levels and is not useful in combat. Already from the 23rd skill reset, each additional point costs 3,000 gold. If you then compare this with the inn earnings, you can quickly calculate how long it can take to reset. If you regularly visit the Battleserver, it is advisable to wait for a 400-fight session with ideally doubled gold earnings. This way you already have a large base with which you can reset many points.

In addition, the following must also be observed: It's more expensive to switch from two-handed to one-handed weapons. The reason: one-handed weapon carriers also improve dexterity.

So preparation is everything:

  • As two-handed: Before resetting, invest diligently points in armor and skill. This way you won't advance too fast for a short time and get a much higher fighting potential, but you won't be unable to fight immediately. This is because you may not be able to use your equipment when you reset, and you will have to buy new equipment if you want to continue fighting during this time.
  • As a one-handed player: Invest a little bit in the two-handed weapon for the next few levels

If you switch from one-handed to two-handed, you have a clear disadvantage on the Battlefield: Skill is still high, because normal skills cannot be reset. Even though you may be wearing no armour or only a small amount of armour, skill will increase your Combat potential unnecessarily. You will have a harder time fighting higher CPs than your own.