One hand weapon or two hand weapon

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Normally you decide at the beginning of the game what kind of weapon you want to carry. Both variants have their advantages. There are two procedures, which you can find mainly on the servers.

If you choose the one-handed weapon, you also choose Armor and Shields. You do less damage by nature than a knight with a two-handed weapon. Therefore you have to reduce the damage your opponent causes. To further minimize the damage, the dexterity will be skilled in addition to Armor.

If you decide to use the two-handed weapon, you will largely do without Armor and dexterity. Since you cannot use two-handed weapons and |Shields at the same time, the second use of Skillpoints for Armor is not applicable. For this reason, the armor is not used at the beginning of the game and 3 - 6 skillpoints are invested in armor at level 20.

Für Spieler, die viel auf das Schlachtfeld gehen, gibt es eine kleine Ausnahme: um das Kampfpotential auf einem bestimmten Level zu halten, werden Skills in die "falsche" Waffe investiert. So muss nicht die aktuelle Waffe gekauft werden und das KP bleibt niedriger. Diese Punkte werden dann aber später wieder umverteilt. Das kostet entsprechend Gold (siehe auch Skillpoints), aber der Vorteil der niedrigeren Kampfpotentiale kann das wieder ausgleichen.